Examination Characters: NPCs, Voices and Enemy Guide
Master the Examination characters and enemies in this Roblox horror hit. Discover expert survival strategies, boss combat tips, and lore-driven insights today.
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Table of Contents
Examination includes mission characters as well as infected enemies. Use the directory below to distinguish a credited speaking role, a quest NPC and a combat encounter; the combat sections cover selected enemy types, not every character in the game.
Compare the encounter and mode before applying a combat value. Named roles can be checked against the developer credits and badge descriptions.
Categorizing the Threats: Infected Types
The enemies in Examination are not monolithic; they are categorized by their movement patterns, lethality, and unique tactical requirements. Players must categorize these threats quickly to manage their ammunition and health reserves effectively.
Enemy Category
Threat Level
Primary Strategy
Normal Infected
Low to Medium
Headshots / Kiting
Bosses
Extreme
Team Coordination
Dreadnought Gunners
High
Cover-based Tactics
MGF-Controllable
Variable
Avoidance / Strategy
The examination characters you face in the hallways are often remnants of the former facility staff. Recognizing their visual cues, such as glowing red eyes or specific gear, helps you anticipate their attack patterns before they strike.
Mastering Combat Against Common Infected
Common infected are the bread and butter of your combat experience. While they might seem like easy targets, complacency is the quickest way to end your run.
Lurkers and Risers
Lurkers are your standard threats, characterized by white-glowing eyes and hard hats. They are easily dispatched with two headshots from a pistol. However, Risers are a different beast entirely. According to community reports, Risers can "dodge" incoming fire three times.
Dealing with Risers
Do not waste ammo firing at a Riser while they are actively dodging. Use a melee bash to stun them, then finish them with precise headshots to prevent their resurrection.
Slashers and Kamikazes
Slashers lurk in the dark, and their presence is often signaled by a distinct red eye glow. Dealing 45 damage per hit, they are lethal if you let them get close. Conversely, Kamikazes are high-priority targets. If you hear a frantic, screeching scream, immediately switch targets to the Kamikaze. Community experience dictates that if they reach you, the resulting 75-damage explosion will likely cripple your squad.
Boss Encounters: Strategies for Victory
Boss fights represent the pinnacle of difficulty in Examination. Whether you are facing the relentless Chimera or the tactical sharpshooter Gilbert, preparation is key.
The Chimera
The Chimera is a terrifying boss known for unmatched speed. When his HP drops below 50%, he enters an enraged state. In this phase, his stun resistance increases significantly.
Combat Tactic: Use the environment to break his line of sight when he charges.
Weapon Choice: High-fire-rate weapons are effective for racking up stuns, but tap-firing is more ammo-efficient for smaller groups.
Gilbert: The Tactical Outcast
Gilbert is arguably the most complex boss. A former MGF operative, he still retains his combat training. He carries a shotgun and, according to player lore, actively hunts both infected and survivors.
Boss
Primary Weakness
Key Counter-Move
Chimera
Line-of-Sight breaking
Parrying (if low HP)
Gilbert
Long-range kiting
Lean shooting (Q/E keys)
Sinitzyn 'SIN'
Backpedaling
Heavy caliber fire
Gilbert cannot be stunned by a standard gun bash. You must rely on consistent gunfire to stagger him. If you find him leaning against a wall, he is likely waiting for his next target—do not give him the chance to surprise you.
Tactical Insights: Dreadnought Gunners
Armed infected should be identified by their model and behavior. Do not assume all gunners remain stationary; observe whether the specific enemy holds a position or patrols.
Use cover and peek deliberately. Confirm the enemy’s position before crossing a corridor; a remembered spawn is not a guarantee that the route is safe.
MGF-Controllable Infected: A Rare Advantage
In rare instances, an infected player might retain consciousness as an MGF-Controllable infected. With 500 HP and unique execution abilities, these players are powerful allies.
Controllable Infected Benefits
If you become a controllable infected, prioritize clearing normal hostiles for your team. You have a 10% base chance to gain this state, which can be increased to 45% by collecting teammate dog tags.
Frequently Asked Questions
What is the most effective way to kill Slashers?
Slashers are best handled by maintaining distance and using a pistol to mag-dump their heads. Avoid melee combat unless absolutely necessary, as their axe swings can end your life instantly if your HP is low.
How do I survive the Monolith/Elephant's Foot?
The Monolith emits lethal radiation. Do not stare at it; doing so accelerates your death timer. Use solid walls to break line of sight and move through its sector as quickly as possible.
Can I stun Gilbert?
You cannot stun Gilbert with a simple bash. You must deal a specific amount of damage with bullets to stagger him, which will buy you enough time to reload or reposition.
Where can I check character identities?
Use the developer credits for credited roles and the official Roblox badge descriptions for named quest objectives. Community lore can add interpretation but does not replace the underlying dialogue or document.
Mastering the mechanics and behaviors of all examination characters is a journey of trial and error. By studying these patterns and coordinating with your team, you will move from a novice operative to a survivor capable of clearing the most dangerous sectors of the facility. Stay alert, keep your distance, and always watch your corners.
Version note: Numerical combat details retained here come from community material collected on September 25, 2026, not a current developer stat sheet. Match the mode and attack phase before applying a value; damage and timing have not been retested in the current build.